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2020/I
Blended Modality: A Choice of the Students in Higher Education
Date of publication: 29.04.2020
Tags: Blended learning, F2F learning, Interaction, Feedback, knowledge construction
Digital Equity in Sport: 3D Virtual Sports Platform to Overcome Sedentary Life
Date of publication: 24.04.2020
Tags: Digital Equity, Virtual Sport, Sedentary Life, Kinect
Reaching for Self-efficacy through Learning Analytics: The Zenith project
Date of publication: 07.04.2020
Tags: Learning Analytics, self-efficacy, learning innovation, student-centred, electronic feedback, personal visual data reports
New Perspectives on Great Questions: What can MOOCs Tell Us?
Date of publication: 25.02.2020
Tags: MOOCs, research, data mining, experiences, health